gaupol/dialogs/language.py¶
Source code for module gaupol.dialogs.language from file gaupol/dialogs/language.py.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 | # -*- coding: utf-8 -*-
# Copyright (C) 2005 Osmo Salomaa
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
"""Dialog for configuring spell-check."""
import aeidon
import gaupol
_ = aeidon.i18n._
from gi.repository import Gtk
try:
import enchant
except Exception:
pass
__all__ = ("LanguageDialog",)
class LanguageDialog(gaupol.BuilderDialog):
"""Dialog for configuring spell-check."""
_widgets = ("all_radio",
"current_radio",
"language_scroller",
"language_title_label",
"main_radio",
"target_vbox",
"tran_radio",
"tree_view")
def __init__(self, parent, show_target=True):
"""Initialize a :class:`LanguageDialog` instance."""
gaupol.BuilderDialog.__init__(self, "language-dialog.ui")
self._init_visibilities(show_target)
self._init_tree_view()
self._init_values()
gaupol.util.scale_to_content(self._tree_view,
min_nchar=30,
max_nchar=60,
min_nlines=6,
max_nlines=20)
self._dialog.set_transient_for(parent)
self._dialog.set_default_response(Gtk.ResponseType.CLOSE)
def _init_tree_view(self):
"""Initialize the tree view."""
selection = self._tree_view.get_selection()
selection.set_mode(Gtk.SelectionMode.SINGLE)
selection.connect("changed", self._on_tree_view_selection_changed)
store = Gtk.ListStore(str, str)
self._populate_store(store)
store.set_sort_column_id(1, Gtk.SortType.ASCENDING)
self._tree_view.set_model(store)
renderer = Gtk.CellRendererText()
column = Gtk.TreeViewColumn("", renderer, text=1)
column.set_sort_column_id(1)
self._tree_view.append_column(column)
def _init_values(self):
"""Initialize default values for widgets."""
language = gaupol.conf.spell_check.language
field = gaupol.conf.spell_check.field
target = gaupol.conf.spell_check.target
store = self._tree_view.get_model()
selection = self._tree_view.get_selection()
for i in range(len(store)):
if store[i][0] == language:
selection.select_path(i)
self._main_radio.set_active(field == gaupol.fields.MAIN_TEXT)
self._tran_radio.set_active(field == gaupol.fields.TRAN_TEXT)
self._all_radio.set_active(target == gaupol.targets.ALL)
self._current_radio.set_active(target == gaupol.targets.CURRENT)
def _init_visibilities(self, show_target):
"""Initialize visibilities of target widgets."""
if not show_target:
self._language_title_label.hide()
self._target_vbox.hide()
self._language_scroller.set_margin_left(0)
self._dialog.set_title(_("Set Language"))
def _on_current_radio_toggled(self, radio_button):
"""Save the selected target."""
gaupol.conf.spell_check.target = (
gaupol.targets.CURRENT
if radio_button.get_active()
else gaupol.targets.ALL)
def _on_main_radio_toggled(self, radio_button):
"""Save the selected field."""
gaupol.conf.spell_check.field = (
gaupol.fields.MAIN_TEXT
if radio_button.get_active()
else gaupol.fields.TRAN_TEXT)
def _on_tree_view_selection_changed(self, selection):
"""Save the selected language."""
store, itr = selection.get_selected()
if itr is None: return
value = store.get_value(itr, 0)
gaupol.conf.spell_check.language = value
def _populate_store(self, store):
"""Add all available languages to `store`."""
try:
locales = set(enchant.list_languages())
except enchant.Error:
return
for locale in locales:
try:
enchant.Dict(locale).check("gaupol")
except enchant.Error:
continue
try:
name = aeidon.locales.code_to_name(locale)
except LookupError:
name = locale
store.append((locale, name))
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