gaupol/agents/audio.py¶
Source code for module gaupol.agents.audio from file gaupol/agents/audio.py.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | # -*- coding: utf-8 -*-
# Copyright (C) 2013 Osmo Salomaa
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
"""Loading and interacting with audio."""
import aeidon
class AudioAgent(aeidon.Delegate):
"""Loading and interacting with audio."""
@aeidon.deco.export
def _on_volume_down_activate(self, *args):
"""Decrease volume."""
self.player.volume = self.player.volume - 0.05
self.volume_button.set_value(self.player.volume)
self.update_gui()
@aeidon.deco.export
def _on_volume_up_activate(self, *args):
"""Increase volume."""
self.player.volume = self.player.volume + 0.05
self.volume_button.set_value(self.player.volume)
self.update_gui()
|